METV Metaverse ETF

Get exposure to the Metaverse as it looks to completely transform how we use the internet. Roundhill Metaverse ETF (METV) allows you to invest in stocks in the Metaverse industry.

Top 5 Holdings

(as of 6/30/2026)

Roblox logo
3iQ Solana Staking ETF logo
Apple logo
3iQ Ether Staking ETF logo
NVIDIA Corp logo

Effective upon the open of trading on January 31, 2022, the Fund’s ticker symbol changed from “META” to “METV”.

Effective upon the open of trading on October 1, 2026, the Fund's name was changed from the Roundhill Ball Metaverse ETF to the Roundhill Metaverse ETF.

Overview

Roundhill believes the Metaverse will become the successor of the current internet and will build an experience that spans the virtual and real world. The Roundhill Metaverse ETF (“METV”) is an actively managed ETF that seeks total return by investing in Metaverse Companies.

Why METV?

Digital Ecosystem - The metaverse transcends borders, connecting users worldwide in real-time across virtual spaces and immersive experiences.

Future of Commerce - From virtual storefronts to digital goods, the metaverse unlocks new revenue streams and reshapes how brands connect with consumers.

Immersive Technology - Virtual Reality and Augmented Reality represents the next frontier in computing, driven by market leaders such as Meta’s Reality Labs and Apple.

Fund Details

Ticker METV
Primary Exchange NYSE Arca
Expense Ratio 0.59%
AUM
Launch 06/30/21
# of Holdings
ETF Options Yes
CUSIP 53656F417
ISIN US53656F4173
Shares Outstanding
Management Style Active

Holdings

Top Holdings

Name Ticker Weight
Name Weight

ETF holdings and allocations are subject to change at any time and should not be interpreted as an offer of these securities.

Performance

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Annualized Performance

The performance data quoted represents past performance. Past performance does not guarantee future results. Current performance may be lower or higher than the performance data quoted. The investment return and principal value of an investment will fluctuate so that an investor's shares, when sold or redeemed, may be worth more or less than their original cost. Returns less than one year are not annualized. For the most recent month-end performance, please call (855) 561-5728. Shares are bought and sold at market price (closing price), not net asset value (NAV), and are not individually redeemed from the Fund. Market performance is determined using the Primary Exchange official closing price. Brokerage commissions will reduce returns.

Distributions

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As of TBD

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*30-Day SEC Yield: Yield calculation that reflects the dividends and interest earned during the period after the deduction of the fund’s expenses. It is also referred to as the "standardized yield".

Distribution Calendar

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FAQ

When did the Roundhill Metaverse ETF (NYSE Arca: METV) launch?

METV began trading on June 30, 2021.

What is the ticker symbol for the Roundhill Metaverse ETF?

The Roundhill Metaverse ETF trades on the NYSE Arca under the ticker symbol 'METV'. The Fund previously traded under the symbol 'META' until January 31, 2022.

What are the fees for the Roundhill Metaverse ETF?

The Fund’s gross expense ratio is 0.59% per year.

Can I trade options on the Roundhill Metaverse ETF?

Yes, options trading is available for METV.

Is the Roundhill Metaverse ETF actively managed?

Yes. METV is an actively managed ETF.

What are Metaverse Companies?

Metaverse Companies are foreign and domestic issuers that engage in activities or provide products, services, technologies, or technological capabilities to enable the Metaverse, and benefit from its generated revenues. Metaverse Companies are engaged in activities that fall into one or more of the categories described below. The categories may change over time as technology and consumer behavior evolve. Currently, the seven categories and their descriptions are as follows:

  • Hardware: the sale and support of physical technologies and devices used to access, interact with or develop the Metaverse, such as virtual reality headsets, mobile phones, and haptic gloves;
  • Compute: the enablement and supply of computing power to support the Metaverse, supporting functions such as physics calculation, rendering, data reconciliation and synchronization, artificial intelligence, and motion capture;
  • Networking: the provision of persistent, real-time connections, high bandwidth, and decentralized data transmission by backbone providers, networks, exchange centers, and “last mile” providers;
  • Virtual Platforms: the development and operation of immersive digital and often three-dimensional simulations, environments and worlds wherein users and businesses can explore, create, socialize, participate in a wide variety of experiences, and engage in economic activity;
  • Interchange Standards: the tools, protocols, formats, services, and engines which serve as actual or de facto standards for interoperability, and enable the creation, operation and ongoing improvements to the Metaverse;
  • Payments: the support of digital payment processes, platforms, and operations, including cryptocurrencies, fiat on-ramps to cryptocurrencies, and the financial services and products that provide exposure to cryptocurrencies;
  • Content, Assets and Identity Services: the design/creation, sale, re-sale, storage, secure protection and financial management of digital assets, such as virtual goods, as connected to user data and identity.

What is Spatial Computing?

Spatial computing refers to the seamless integration of digital information and the real-world. Spatial computing relies on many new technologies, including depth sensors, projection displays, microLED display, computer vision, 5G networks, head-mounted displays, GPUs, and more. It is possible that in the future, any or all of these technologies will be replaced by technologies that have not yet been discovered.

What will Spatial Computing allow users to do?

As with the Internet and computing at large, spatial computing will enable users to do myriad activities. Examples might include playing squash using a mixed reality headset whereby the user’s racquet and ball are purely virtual, yet the user is playing against a real-world wall, with the headset realistically analyzing and visually representing the ball as it bounces against that wall. In other instances, a user’s headset might display a virtual TV screen mounted on a real-world wall, or enable a user to immersivity explore a video of their child’s birthday years after it occurred. Enterprise applications involve the full real-time, three-dimensional simulations of fleets of vehicles, factories, people, and more, to better enable optimized workflows, reporting, and live decision-making.

Is Spatial Computing distinct from the Metaverse?

The term “spatial computing” was coined in 1993, while the “Metaverse” comes from 1992. Neither term has a firm definition and there are individuals who will define them separately. In the perspective of Roundhill Investments, these terms are largely identical and primarily reflect the fact that in the late 1980s and early 1990s, there was no standard term that referred to a future Internet that enabled multi-dimensional immersion and supported the seamless integration of synthetic information and the physical world. Just as different theorists developed different terms decades ago, different companies are embracing different terms today. Other examples include “the matrix” (coined in 1984), “cyberspace” (also 1984), hyper-digital reality (2021), telexistence (1980s), and more.

Top 5 Holdings
Roblox logo
CI Galaxy Solana ETF logo
Apple logo
Ethereum logo
NVIDIA Corp logo

(as of 6/30/2026)

Effective upon the open of trading on January 31, 2022, the Fund’s ticker symbol changed from “META” to “METV”.

Effective upon the open of trading on October 1, 2026, the Fund's name was changed from the Roundhill Ball Metaverse ETF to the Roundhill Metaverse ETF.

All Holdings

as of TBD

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